Coming Soon: Beta Version of Streaming Client

There will be a new way to get the client soon. Arena Net has announced they will be testing a streaming client.

“As part of our upcoming update for Guild Wars 2, we’re going to be releasing the beta version of our streaming client feature. Our goal with streaming content is to get new and veteran players alike playing the game faster by reducing the up-front download size when you first download the game or when a patch is released. This beta feature will only be available to players on North American and European servers; we will be extending the streaming client beta to China at a later date.”

If you want to try this out for your self, it is pretty simple to get going:

“Add -StreamingClient to the end of the target line on your Guild Wars 2 shortcut.”

When you next launch and patch the game, there will be a marker on the progress bar that shows you how much you’ll need to download before the game will be playable. Once the progress bar reaches that marker, you’ll be able to jump right in and start playing.

If you’re a new player, you’ll experience a seamless game through character creation, your tutorial instance, and any of the five level 1–15 starting zones. If you go to an area you haven’t downloaded yet, you can prioritize downloading that area while continuing to play or you can wait at the map loading screen.

As a returning player, you’ll experience the same short download time prior to the character select screen, but you may need to download the map your character was last in before you start playing.

 

But what if your on a slower connection? or you have a bandwidth cap?

“Many players worldwide have experienced having to download the Guild Wars 2 client with a download cap. For these players, we have added some options to limit the amount of content that the game will download at any given time. Content streaming options can be set in the general options (F11) menu to turn background streaming off, to use it only when your connection is idle, or to download content as fast as possible.”

Remember this will be in beta and testing for a while.  There will be a forum  dedicated to gathering feedback.

When they feel it’s ready to go live, it will be the default option for everybody.

 

 

2 comments

  1. I look forward to reading feedback. Some companies do this right and others basically install de facto malware (shady 3rd party torrent software) on your computer to do it. Not that any big company that has an ongoing Star Wars MMO did the latter or anything.

  2. I am hugely in favor of a streaming client. RIFT, World of Warcraft, others all use this technology to make sure that people can play even at lower content levels (given that some of these games weigh in at 3GB+) and it takes forever to get everything. This way people with slower connexions, or even those who are just impatient, can get going.

    Once enough content to play in the low level zones is up for new players it’s generally golden for new people anyway.

    On @tapkoh’s message that some have just installed de facto malware, this is true we’ve seen Pando Booster — which essentially got hijacked to do bad stuff after the company that ran it shut down — so the proper way to do this is to build it into the patcher/launcher and not use 3rd party nonsense. Anet seems like the sort of studio to learn from the mistakes of others and not repeat them.

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